Keroro World Forums

Full Version: Keroro RPG: Game help
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Hmm now that I got some new moves I need a translation for what the term for twin swords are in the artes menu.

I wanna call them Arcane Artes due to ToV. I guess I'll call them "advance attack" type artes for now till the official name is said. They cost more CC to use and tend to do more damage. Loving Tamama's cause it combos nicely on the ground.

Tamama and Giroro's arte list is almost done. I know I'm still lacking a few more moves, so I still can't post till those are unlocked.

EDIT: Ok, I updated a confirmed time when you learn your mystic artes and gain the ability to use 8 artes instead of just 4.

SereneFlame

I won't be updating my game guide for now, something came up in real life. I will continue it soon as I can.
That's okay, Desu! Smile

Deoxys

(03-10-2010 08:07 PM)Wulf Wrote: [ -> ]
(03-10-2010 08:06 PM)Pikuku Wrote: [ -> ]Arg! I can't start the game! I'm on the main menu and I can't start actual gameplay!

BTW, this guide is great. It helped me set my options and helped clarify some things.

Press either z or x on your keyboard, those are a and b. Big Grin

I managed to get a copy on DS but pressing A or B won't work. Im on the menu where:
1st option: Cinematic
2nd option: 3 blank slots, pressing A or B won't work for me....
3rd option: Settings
(03-11-2010 06:26 PM)Pikuku Wrote: [ -> ]
(03-10-2010 08:07 PM)Wulf Wrote: [ -> ]
(03-10-2010 08:06 PM)Pikuku Wrote: [ -> ]Arg! I can't start the game! I'm on the main menu and I can't start actual gameplay!

BTW, this guide is great. It helped me set my options and helped clarify some things.

Press either z or x on your keyboard, those are a and b. Big Grin

I managed to get a copy on DS but pressing A or B won't work. Im on the menu where:
1st option: Cinematic
2nd option: 3 blank slots, pressing A or B won't work for me....
3rd option: Settings

Have Cornerstore help you with that,1st option is actually start game,but due to anti piracy,its only a cinematic
Eh?
At the begining here is the list of menu to start the game.

1. New Game
2. Load Game
3. Settings

just press A button of your DS.

What is your emulator?
(03-11-2010 06:26 PM)Pikuku Wrote: [ -> ]I managed to get a copy on DS but pressing A or B won't work. Im on the menu where:
1st option: Cinematic
2nd option: 3 blank slots, pressing A or B won't work for me....
3rd option: Settings
Ah, yes. That's what I had too. Well, the fix is easy. As in, even I can do it.
There is a patch available on the internet, you basically drag your .nds file on it, and it'll create both a patched version and a back-up 9in case you wanted to). You can then put the patched version on your flashcard/emulator.
If it look like the patch did nothing with the file, don't worry, that's supposed to happen.

I'd link to the patch in this thread, but I'm not sure if anti-antipiracy patches fall under warez. In case they do (I'd like someone to clarify this for me) then I'll just PM you a patched version of the rom, or the patch itself.


Also, as for some input: from what I can find in the rom, the Keronians all have a different amount of skills. They all a skill called 'Skill50' (each skill consists of four different files, but that's irrelevant here). I'm guessing this is the Mystic Arte. The rest of the skills are numbered 0 to X. There's also a SkillTarget, but I don't know what it does, or if it is used as a skill in the game. My guess is that it's a different sort of action entirely. But the amount of skills they have should give you some sort of checklist, at least. Remember, these do not include the Mystic Arte or SkillTarget.
Also, since Kururu has next to none, I think that these may refer to the Attack Skills, with the sword icons.

Keroro has 24. Tamama has 21. Giroro has 22. Kururu has 12. Dororo has 22.
I'm also counting 44 different Supports. My guess is they're the Spells, since Keronians and Enemies share them. Meaning having them separate from the other skills is easier. But there's a (Japanese) text file explaining, so translating that would clear the issue.

Fun fact: Every character has 6-7 Win animations, but Keroro has 9, and Giroro only 4.


NEED HELP: I know how to extract the text files for, per example WeaponData, StrategyInfo and CodeNameData, so the translation may be easier. However... I can't read Japanese for ****. If someone who can is interested in these files, let me know.

Hope this was useful... in some way.
(03-11-2010 07:07 PM)Velguador Wrote: [ -> ]
(03-11-2010 06:26 PM)Pikuku Wrote: [ -> ]I managed to get a copy on DS but pressing A or B won't work. Im on the menu where:
1st option: Cinematic
2nd option: 3 blank slots, pressing A or B won't work for me....
3rd option: Settings
Ah, yes. That's what I had too. Well, the fix is easy. As in, even I can do it.
There is a patch available on the internet, you basically drag your .nds file on it, and it'll create both a patched version and a back-up 9in case you wanted to). You can then put the patched version on your flashcard/emulator.
If it look like the patch did nothing with the file, don't worry, that's supposed to happen.

I'd link to the patch in this thread, but I'm not sure if anti-antipiracy patches fall under warez. In case they do (I'd like someone to clarify this for me) then I'll just PM you a patched version of the rom, or the patch itself.


Also, as for some input: from what I can find in the rom, the Keronians all have a different amount of skills. They all a skill called 'Skill50' (each skill consists of four different files, but that's irrelevant here). I'm guessing this is the Mystic Arte. The rest of the skills are numbered 0 to X. There's also a SkillTarget, but I don't know what it does, or if it is used as a skill in the game. My guess is that it's a different sort of action entirely. But the amount of skills they have should give you some sort of checklist, at least. Remember, these do not include the Mystic Arte or SkillTarget.
Also, since Kururu has next to none, I think that these may refer to the Attack Skills, with the sword icons.

Keroro has 24. Tamama has 21. Giroro has 22. Kururu has 12. Dororo has 22.
I'm also counting 44 different Supports. My guess is they're the Spells, since Keronians and Enemies share them. Meaning having them separate from the other skills is easier. But there's a (Japanese) text file explaining, so translating that would clear the issue.

Fun fact: Every character has 6-7 Win animations, but Keroro has 9, and Giroro only 4.


NEED HELP: I know how to extract the text files for, per example WeaponData, StrategyInfo and CodeNameData, so the translation may be easier. However... I can't read Japanese for ****. If someone who can is interested in these files, let me know.

Hope this was useful... in some way.

Extract those text files and PM me the links. By the way, you may not post the links here of any patcher for the game or the game itself here. Sorry for the inconvenience.
Interesting info you brought to the table, Vel.
I have been keeping up with Tamama's moves and he's at 21 moves thus far. 3 are not attack type moves. I know he has, at least, two more moves to learn, so that seems logical.

XD Giroro lacks animation.

Talk to Ruka on those text files. She's helping with true translating out of our team.

If anyone is around level 46-49, I kinda missed seeing when Tamama learns his axe(3rd pirate move) move. I wanna say lv 48, but I can't remember. That's what I get for playing on break with no notepad.
Since the ROM data has sprite backgrounds of some kind of sound test, I wonder if someone has found where that is. I would think it's in the Options menu, but it's not there. Maybe it's timed unlock.

Err, but anyway, continue with the great work guys! Loving the guide!
Reference URL's