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Oh, ouch. That sucks.
You should have Very Hard mode unlocked though, so play through it again like that. Big Grin

I'm curious, but does anyone know if there a stronger codename then your arena title?
(04-05-2010 06:52 PM)Yark Wrote: [ -> ]Oh, ouch. That sucks.
You should have Very Hard mode unlocked though, so play through it again like that. Big Grin

I'm curious, but does anyone know if there a stronger codename then your arena title?

Yes, there is (well, in my opinion yes since it increased health and CC a little buy lowered the defence a little for Dororo). It should be unlocked after you beat a certain number of enemies on unknown. I can`t remember how many though. But I think it was somewhere around 200 - 300.
200-300? A far more stronger than arena titles, is this true since I also heard the rumors on it.
(04-05-2010 07:07 PM)CornerStore Wrote: [ -> ]200-300? A far more stronger than arena titles, is this true since I also heard the rumors on it.

Not far more. Plus in my opinion, this is a better codename. I have the arena and this one for Dororo and this codename increases his health a little bit and his CC. However it has a lower defence compared to his arena one (but who cares about defence anyways? As long as you get the first strike then you`re pretty much good to go)



Oh, and I just found out that these are the max stats for each number stat:

Health: 9999
Attack: 999
Defence: 999
Speed: 999

So do not waste all of your curry on one particular person
(04-05-2010 07:14 PM)Ltspongebob Wrote: [ -> ]
(04-05-2010 07:07 PM)CornerStore Wrote: [ -> ]200-300? A far more stronger than arena titles, is this true since I also heard the rumors on it.

Not far more. Plus in my opinion, this is a better codename. I have the arena and this one for Dororo and this codename increases his health a little bit and his CC. However it has a lower defence compared to his arena one (but who cares about defence anyways? As long as you get the first strike then you`re pretty much good to go)



Oh, and I just found out that these are the max stats for each number stat:

Health: 9999
Attack: 999
Defence: 999
Speed: 999

So do not waste all of your curry on one particular person

I've reset my game so I will try to get all the equips but I think the food stats will be distributed equally to 3 people. Thanks for the tip.
Ahh, so they pulled a Tales there cause Tales of Symphonia did that and so did Tales of the Abyss. Nice!
Would the title be Berserker in Japanese? Cause both Tales titles for doing that is Berserker.

I can't wait to get that title! Ok, I'm gonna move on to doing the dungeon of just hard mode. It'll take too long on Very Hard mode.

Hmm I'll stick to my "no prem stat" policy in my game, but thanks. Much as I want Tamama having the best stats, I wanna see how strong they are normally.
Yark is Giroro's AI good or bad, I'm planning to change keroro to Giroro on my team?
I started playing this game. My team consist of Kururu, Dororo and Giroro. D:
(04-05-2010 11:14 PM)Pedobear Wrote: [ -> ]I started playing this game. My team consist of Kururu, Dororo and Giroro. D:

Nice! That`s mine as well. Which one are you playing as? I`m playing as Dororo


And the answer to your question is a yes Yark.


And Giroro as an AI is very helpful and decent on my game.
Nice team, Pedo. Hope you enjoy the game.

Awesome! I gotta get that title then cause I love getting the Berserker one. I another nod to the Tales series right there.

Yes, Giroro's AI is great and reliable. I can leave him alone and he can fight really well on his on. He uses a lot of fire based attacks though, but that's nothing major. Truthfully, I think he has the best AI out of everyone.
He is a little weird to use at first, but is very fun.

Please tell me I'm not the only one that has AI issues cause I even added tactics to Dororo(block and side step when needed, steal, attack same enemy, attack one casting spells) and still dies fast(cause he can't take his due to low defense). Really everyone but Giroro has some pretty stupid AI at times in my game. They won't block and dodge often, but Giroro always does that. His AI just likes getting closer to me when I'm stalling, but I think I can switch his tactic to "keep distance".

I just read this on GameFAQ, but when to go to the platoon's status menus are read their details I saw them each have an ability plus the gundam ability. I read it's their inherent skill. Very interesting cause Kululu 3rd one cuts his casting time n spells by 30%.
I was wondering why Tamama doesn't stun from hits as often now and I think it's his inherent skill. Same with Giroro always healing a small amount of HP while fighting.
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