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Thanks Lt, least that explained more then what I knew before. That really is weird that they were all different cause I wasn't sure what was going on.

Another question for the story: What was up with the town that had all that fog and the man that collapses and falls sleep? It's the part when you do the haunted house.

I'm glad to hear Keroro's requires to hit the enemy or it misses cause I thought only Tamama had that problem. I was annoyed when I was showing my friend the game and my attack missed.

Giroro and Dororo's don't require a hit to start it, but both also can only kill/do damage to what was on screen, though Dororo's mainly needs them to be somewhere where he's traveling to hit.
Unless Tamama get all his enemies stuck on a corner before starting it, he tends to only hit one enemy.
Game hates him. XD But Tamama was always like that, so they stayed true with him.
That town was cursed. The characters saw the old man and he looked very sick. When he fell, they thought he got knocked unconcious but was actually sleeping (typically of Keroro Gunso). They went to the haunted house to help lift the curese. But when they beat the boss there, the curse wasn`t lifted. There was something else causing the town to be cursed, which was the legendary weapon in the cursed sea.

From what I saw, Tamama`s was the most powerful of the bunch. Hitting it all on one enemy helps balance the effects of their hi-ougi.
Oh, so that's what was going on. The whole Legendary weapon thing does confuse me cause I never saw them in my inventory, so I'm guessing it's just story-wise past that one battle when they boost your power, but why is there 6 when we only have 5 heroes? Unless I read this wrong.
I did find it funny when Capt. Frog chains them all out and drops them into the ocean.

Yeah, his does massive damage, so that would make sense since he's the only one that hits one enemy compared to everyone hitting multiple. Hmmm that would mean if he does hit multiple enemies with his, it should do some massive damage, overall, since it shouldn't weaken for balance.
Still sucks when you miss though. Except it's only happened once for me. Giroro spams his every battle he can.

Whoo! Almost level 100!
Probably so that when they fight the three sisters, they all have it and have to get the last one. When they already have five and that`s the number they need, what`s the point of getting a sixth one?

Got to admit. That was kind of funny. It was even more funnier when he put them in cannons and Keroro figured out what was going on and tried to get out but the Captain just fired them over the waterfall and into the boat. Then some music pops up and the Captain is like, "Yep! Helping people out feels great!" (Though, I`m sure he actually felt great for launching people out of a canon and used the help people thing as an excuse for that) Plus Kururu was the one who planned that whole thing out. The canon one.

Nice! I`m almost level 200 here
5 legendary weapons? O_O I'm confused.
(04-06-2010 07:27 PM)CornerStore Wrote: [ -> ]5 legendary weapons? O_O I'm confused.

No, there is six. Yark was wondering why there were six instead of five. Five members of the platoon, five weapons. That would make perfect sense. But there had to be a sixth so the Keroro platoon would fight the three sisters with the weapons for a reason.
Hmm can yah name those weapons? I'm quite interested on these ones. Well like yark said, it does make sense after all.
Oh, so the glowing orbs were the legendary weapons then? Ok, now it's making sense. Yeah, they didn't need the 6th one.
Yes! that scene was really funny too and though I didn't understand it, I got the jist of it. Thanks for explaining it more though.

Nice. have fun with the 50CC title at 200.

BTW, do you know each character's natural skills? You mentioned a couple, like Dororo CC refills faster then the others.

Edit: You never really USE the Legendary weapons past that battle, it seems.
(04-06-2010 07:36 PM)CornerStore Wrote: [ -> ]Hmm can yah name those weapons? I'm quite interested on these ones. Well like yark said, it does make sense after all.

Don`t you already have them? You are forced to weild the five upon battling the three sisters. Plus these weapons don`t really do anything in my opinion. I say stick with the rare drops

(04-06-2010 07:37 PM)Yark Wrote: [ -> ]Oh, so the glowing orbs were the legendary weapons then? Ok, now it's making sense. Yeah, they didn't need the 6th one.
Yes! that scene was really funny too and though I didn't understand it, I got the jist of it. Thanks for explaining it more though.

Nice. have fun with the 50CC title at 200.

BTW, do you know each character's natural skills? You mentioned a couple, like Dororo CC refills faster then the others.

Edit: You never really USE the Legendary weapons past that battle, it seems.

Well, you needed six to unseal the door to Gemumu`s throne.

No problem

I will

Yeah. But I`ll explain each one later.

You will keep using them until you switch them with other weapons
(04-06-2010 07:38 PM)Ltspongebob Wrote: [ -> ]
(04-06-2010 07:36 PM)CornerStore Wrote: [ -> ]Hmm can yah name those weapons? I'm quite interested on these ones. Well like yark said, it does make sense after all.

Don`t you already have them? You are forced to weild the five upon battling the three sisters. Plus these weapons don`t really do anything in my opinion. I say stick with the rare drops

I really never knew any of those since I can't read jap. XD I just go w/ the flow XD.
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