Yep
Lol. Lots of people get that. So don't worry. Your not the only one
I'll be up for any of them
(04-10-2010 01:35 PM)TailsLuigi Wrote: [ -> ]What is Morlia Gallery and where is it?
P.S. I do not know what is that?
Pretty much what Yark just said. Also, it's pretty much an extra dungeon or the "ultimate" dungeon as some like to call it. You can only go inside it after you beat the game (however, you can still enter it upon restarting the game). Be warned though. You can be petrified by lots of different monsters in it and your map is broken in it. So it is easy to get lost in it. It doesn't help the fact that there are like 50 rooms to go through. But there are great rewards for going through it at least
Ok. I've gotten further into the game. I beat the first gemumu (I think that's who 076 is.) I'm still trying to get 017 to drop the rare item, and I just can seem to get the item. I'm playing on the difficult setting.
This is troublesome.
Maybe you should just wait till you are almost to the end of the game, Meta. I'm pretty sure the game won't let you get really good drop early game cause it would/might be considered a "game breaker" since you will have it really easy for a long time. It is a challenge fighting with such little CC early game.
Lt, another story question, after you first fight the purple hair girl and she leaves what happened? Cause it was just weird how the music went all "uh oh bad stuff" music after Tamama said something and then he was surprised.
I do believe I already explained that. Tamama tried to wield the legendary weapon they got back. Since he wasn't worthy enough to wield it, he got cursed and heard that music. Then Kururu finally explained it (he knew from the start that would happen, but you know him). So Yamagami tried to cure Tamama from the curse but cursed him even more by mistake (explaining the second set of music) and apologized with Tamama getting angry, and Yamagami cured him from the curse.
So pretty much that's why they can't wield them till close to the end of the game.
Wow. I didn't realize that this was still considered "early" in the game. Just how long is this game?
Two halves. The second half is a longer than the first version though (cause of the harder dungeons) but once you get through the knight place again and beat the three sisters (you have to fight all three at the same time) then you go to the castle again
(04-11-2010 09:43 AM)Ltspongebob Wrote: [ -> ]I do believe I already explained that. Tamama tried to wield the legendary weapon they got back. Since he wasn't worthy enough to wield it, he got cursed and heard that music. Then Kururu finally explained it (he knew from the start that would happen, but you know him). So Yamagami tried to cure Tamama from the curse but cursed him even more by mistake (explaining the second set of music) and apologized with Tamama getting angry, and Yamagami cured him from the curse.
So pretty much that's why they can't wield them till close to the end of the game.
Yeah, you mentioned the cursing part, but I didn't know you ment that music cue. Sorry about that. I thought you ment around the end of the game. I must have been thinking of a different sound then.
XD So that's what happened. Gotta love Kululu waiting to explain stuff after the bad stuff happens. Thanks again.
Now listening to the voice acting this time around. yeah, Yamagami does sound like a guy.
I'm hoping Unknown gets harder soon. I'm breezing right now, but I suspect when I make it to the whip girl it'll get harder. I was hoping the enemies HP would be a bit higher early game,but seeing the later boss' HPs...yeah, those are perfectly fine.
I can't believe the first time I played this I couldn't beat that half clothed masked guy. Then again I was playing it on a keyboard back then. Block is such a lovely command.
I bought a new DS Lite, so now I shouldn't be having any gaming issues. Broken L button is very bad in this game. I was stuck with Tamama as my onscreen character, which I did like, but I needed Giroro for extra EXP.
I don't see Tamama getting me more food after battles though.
It will all of a sudden get dramatically hard at one point in the game. That is of course, if your a low level.
The DS lite I used to have also had a broken L button. However, I can fix it easily to use it any time I want, but it keeps getting broken.
Who needs Tamama to get more food when you could just buy the ingredients? You should have tons of money by now since you've restarted the game.
Well I'm running level 131 and at least enemies aren't dying in one shot now,but they still haven't made a hit yet. I just want a real battle. Gotta make sure to put Dororo on my team at times for stealing though. ...or Kululu since his terribly behind in levels now.
Yeah, DS Lites have pretty bad shoulder buttons. makes me wonder why I traded my DSi in for a DSLite...oh yeah, GBA games. >_>
No no no, I mean even when I did have Tamama as my on screen, even early game, I never really noticed a food increase. I was stuck with him as my on screen character for the past 5 days. I wanted Giroro for my on screen, not him, but I couldn't change it.
I ran the whole game with Giroro as my on screen till after I had beaten the final boss and started the dungeon.
Now I'm still having Tamama, in his pirate outfit, as my on screen cause EXP right now isn't worth the extra 5%. Once it picks up I'll go back to Giroro, in his Knight outfit. Till I get the final two level titles, I'm just running the cosplays.
My money is maxed out.
The battles should begin at their hideout. That's when I actually found a battle that I got killed in.
OH, that's why you have a DS lite
Oh, I see
Okay then. I'm still wondering why I have Giroro as my world map player though. I'm already at max levels and have all the ingredients I can have. I should use be using Keroro or Dororo now.