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Just assign the Musha, Pirate, or Knight move to your B, or 4 if you're in part 2, and then use it like a normal move.

Like If I give Tamama his C pirate move I just put it on down+B and then hit down + B in combat.
(04-22-2010 03:43 PM)Yark Wrote: [ -> ]Just assign the Musha, Pirate, or Knight move to your B, or 4 if you're in part 2, and then use it like a normal move.
I'm sorry but, how?

I'm fighting the bear thing in the snow forest now.
Ugh... okay.

While doing this on map, hit X and you will go to a menu that displays the characters. Go to the second button called わざ and select a Keronian to modify his move set. If you're a rookie, you can only set up the B button moves. You will have four slots. One for a normal move, one for a side move, one for an up move, and one for a down move (just like Super Smash Bros or other games this is based off of. Select one of the four slots (the top one is normal, the second one is up, the third one is side, and the fourth one in down) then it will show a set of moves that the Keronian knows for now. Check the front page for the list and videos of each type to know more about them

You can also modify it in battle while hitting X and selecting the sword button and selecting your Keronian
Sorry about that, Thank you!!!
How the heck did I type 4 over A is beyond me. o_o I meant A,but I see it doesn't matter since you're in part 1.
Follow what Lt just said cause that's about as clear as it can be said without picture. Have you been checking the guide on the front page?
I dunno if I need to break it more down or not for users.
The front page really didn't say "how to" set it up. If it did, then it isn't in the arte's page. So it's not actually Green's fault though.
Ok, I'll edit it right now.

EDIT: Ok, new step by step for artes added. Sorry, I'm surprised no one asked for this before now. I hope that's more clear now.
I still haven't found those monsters yet. I can't remember where I found them. Probably somewhere in the ocean would be your best bet cause those were water type monsters.
Gah! Finally finished the basic for codenames from using Keroro Wiki. I know the stats aren't added yet, but does everything else look alright?

That took longer then expected cause I had to put it in a certain format.

Edit: Thanks Lt. I'll check on the seas then.
The codenames look great if you ask me
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